Wednesday, December 7, 2016

New YouTube Channel About D&D 5E "Elf Bait"

Hey folks,

For any of you still following me here, I recently kicked off a YouTube channel where I, in my garage and using my meager camera and audio resources, discuss Dungeons and Dragons and my new 5E campaign.

Please join me there, subscribe, comment and share "Elf Bait"



Friday, November 18, 2016

New Wood Parts Means New Ships

I haven't been working on this project much as sculpting is taking hat time I have, but I was at the 
craft store with my wife and decided to wander past the wood craft section. Frustratingly, they seem to have changed their supplier and in doing so also changed what items they carry. I'm sure they have market reasons for this, but it has meant that it is harder to find more of the parts I started the project with. What I have found are some new shapes that were not out before. 

I picked up some packs of shapes that looked like they would fit in with the project. Some of the resulting hull shapes are shown below. 

These ship hulls are made up of two pieces and form a nice shape. I have them sitting on the flat end as the disk at the top is slightly rounded on one side. The bulk would be consistent with some sort of light cruiser. regardless of which direction I orient them they will have ample space for bow weapons.

The next two examples make use of different sized spools. I had initially avoided spool shapes because they were just too straight, but they are a great way to create a large area for greeblies and weapons systems. The one on the left is definitely another light cruiser while the one on the right is closer in size to what I have been building as destroyers, maybe even a little smaller. The right-hand example makes use of one of the plastic dome beads I had been using as turrets to break the flat ended spool shape. Both have rounded tail ends so they are sitting on handy model parts for the purposes of the picture.

Wednesday, October 19, 2016

This is Not a Test...

No, this is a real miniatures game. It's an insanely good one at that. A skirmish level game with tons of fan support, playtesting and a living community, "This is Not a Test" (TNT) combines elements of many classic iterations of the post-apocalyptic adventure setting. Heavily influence by Fallout it is much more than that and you can find nods to Road Warrior, horror movies, even classics like Gamma World.

While written with 28mm in mind, TNT works perfectly well for 15mm and other scales. You can successfully play it in 15mm without even adjusting ranges, the distances will just seem a bit more real scale. The game has its own growing range of 28mm miniatures but the rules showcase a range of miniatures from several manufacturers proving that this game will allow you to get started with many of the miniatures already in your collection.

Wednesday, August 3, 2016

Contraband Eggs and Flying Ships

Hey All,

Posting this news  few days late but I figured it was worth sharing nonetheless.

A while back I backed a Kickstarter for "Imperial Skies" a new VSF airship combat games written by that wonderful chap Robin Fitton who also brought us Gruntz 15mm. As soon as Robin announced the project, I was on board. His success with Gruntz 15mm was proven and I wanted to be in on the ground floor for this new game which happened to have the added bonus of being made in collaboration with Brigade Models and their extensive range of VSF airships.

So, July 30th, I received two gifts from the UK. The first was a tasty treat in the form of a Kinder Surprise egg. The other was my copy of Imperial Skies.

Imperial Skies impresses right out of the package. The cover is wonderfully thematic with striking cover art that announces exactly what it's all about. The interior is nicely formatted and laid out in a such a way as to be truly instructive not just on the rules of the game but the feel of the universe, the hobby and the craft of it all. Robin even include quite an extensive section on how to make the most of your gaming pieces with quite a few suggestions on how to take them extra mile.

After all of the rules and extensive examples, you also get full construction rules for those who, like myself, love custom ships or who may want to build fleets not in Brigade's colossal range of ship models which are full rendered in statistics for Imperial Skies.

I have only scratched the surface and already I am eager to build my fleet(s) and start to expand on the game.

Give it a try!


Saturday, July 23, 2016

Scratchbuilding Spaceships - The Enemy Appears

A bit of an update on the spaceship project.

I recently received my exploratory order from

These ships are from his Retro range's Earth fleet. I like the style of the ships and their sleek, supersonic age lines. The counter the powerful but bulky looking ships,of my scratch built fleet.

I have them arranged here in a general approximation of equivalency. I was not able to order all of the ships from Ravenstar's Retro Earth range, so there are some gaps.

Saturday, June 25, 2016

Scratchbuilding Spaceships - Out of Control Designs

It seems the more I go on with this project, the more ship designs I come up with. As of the writing of this update, I have designed no less than ten (10) different styles of ship ranging from battleship down to frigates and escorts.

I have yet to fully detail any of the designs and have only duplicated one of them. The techniques used in their construction have been evolving as I go on and gain confidence with the materials I have at hand and what works and doesn't.

Friday, June 10, 2016

Scratchbuilding Spaceships - Group shot and parts

Here is a pic of the six different classes of ship I have developed for my fleet so far. I like how things are shaping up.

The second and third pics show a ship before any paint or detailing and a sampling of the materials I use to build them.

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